The Gaius Gang

The Gaius Gang
Ierendi Criminal Gang
Ierendi
Ierendi City
The Gaius Gang are a collection of former pirates led by the Gaius triplets—Antonius(!), Brutus(!), and Cletus(!) natives of the Thyatian Empire. Their ship was sunk by Minrothad Guilds pirates and now they’re trying to raise funds by robbing the non-pirate residents of Ierendi City. Unfortunately, it’s harder to vanish into a city only as large as Ierendi City than it is to vanish into the entire Sea of Dread, and they’ve been identified. Sooner or later, there’s going to be a reckoning. The King himself has heard of them and wishes them dealt with, as he doesn’t want more ratcheting up of tensions between pirate and townsman.

Leaders: Antonius, Brutus, and Cletus Gaius (Fighters: 6/Rogue:1)
AC: 16 ( + 1 Dex + 2 Shield + 3 Armor)
HD/HP: 6d10 + 1d8 + 24 / 68
Speed: 30ft
S: + 3 D: +1 I: + 0
P: + 10 C: + 7 K: + 7 S: + 7
Long Sword: + 12/ + 7 (1d8 + 3/19 – 20/×2)
Light Crossbow: + 11 (1d8/x3)

Even when the Gaius are triplets they have physical differences:
Antonius = Short Hair, Scar on left cheek
Brutus = Long Hair, large Earing in right ear
Cletus = Bold Head, Eye patch

Members: Ierendi Human Fighter 1/Rogue 1
Number of Members: 15-45 estimated
AC: 14 ( + 1 Dex + 1 Shield + 2 Armor)
HD/HP: 1d10 + 1d8 + 4 / 19
Speed: 30ft
S: + 2 D: +1 I: + 0
P: + 4 C: + 2 K: + 2 S: + 2
Short Sword: + 6 (1d6 + 2/19 – 20/×2)
Light Crossbow: + 5 (1d8/x3)

The Gaius Gang

D&D 3.0: Tales from Mystara Galero