Potion of Labor

POTION OF LABOR
Created in ancient times by the wicked sorcerers of the evil overlord Alchandor the Black, the Potion of Labor eliminates the need for sleep for 72 straight hours. However, this lack of sleep comes at a steep cost. It was originally used to speed the construction of Alchandor’s dark citadel, Wyvernpeak, at the expense of 7,000 lives. Wyvernpeak is now a lost ruin. Some say it’s only a legend. Once the Potion of Labor is swallowed, the imbiber will be completely unable to sleep for three days. During this time, she will not feel the least bit tired, regardless of how hard she works. Twenty four hours after taking it, the Potion of Labor will cause 1d2 points of damage. One day after that, the imbiber takes another 1d4 points of damage. As the potion wears off, she takes another 3d6 points of damage. Naturally, this final damage kills the vast majority of people who attempt to use the Potion of Labor. During the 72 hours the potion is in effect, the imbiber can only be healed by magical means. Naturally, Alchandor wouldn’t expend the resources to save his people. Instead, he had others, also under the influence of the Potion of Labor, cart off the bodies of the dead and dump them in a mass grave. Creation: Creation of this potion requires 30 minutes in a well equipped laboratory, the Brew Potion feat, a successful alchemy check (DC 18), and 150 gold pieces worth of common ingredients.
Market Price: 400 gp

Potion of Labor

D&D 3.0: Tales from Mystara Galero