D&D 3.0: Tales from Mystara
Goblins are small squat creatures about 3 to 4 feet tall with pointed ears and equally pointy teeth. They have jet black hair and skin that varies from hues of orange to hues of green. They have beady black eyes and flat faces. Besides that goblins are very numerous and varied creatures almost more than humans.
Goblin history is rich with folklore and tall tales that range from hobgoblin invasions of old to about how a young goblin once rode a chicken into an Orc camp. However, it is also riddled with tales of subjugation and powerlessness as, due to their small size, they are frequently bullied into the service of other malevolent creatures. This history of groveling, makes goblins dream of gaining power and strength of their own, which sometimes draws them to adventure.
Goblins live in loose clans ruled by a leader they refer to as a Mob Boss. Evil goblin societies frequently war against their neighbours, if not attempt to annoy them. More peaceable goblins, who are fewer and far between, prefer to play practical jokes on neighbours, which sometimes can be just as bad as if they had declared war.
Some goblins believe in reincarnation, which make them even more dangerous than normal Goblins, as without the fear of death, they have no qualms dying or sacrificing other goblins for the greater (their own) good.
In the cities where they are accepted, most of the time begrudgingly, goblins usually live in solitary or occasionally join gangs with other races.
Language spoken by Goblin Language.