Isle of Dawn
Alphatian Empire

Edairo be the name o’ the capital of Thothia, the strange land o’ ancient magic and the walkin’ dead. Just ask any Thyatian soldier who had ta face ‘em zombies an’ mummies and worse.

The capital be about a day sailin’ inland up the Aurora river. The mouth o’ the river be a huge delta with farmin’ and other land work goin’ on there, but once the delta ends, that be pretty much the end o’ the farms too. Aroun’ Edairo be dry an’ arid, hardly a tree in sight. Course I ain’t the one ta explore normal dry land, even less when it be a empty desert. From what I hear, the place be filled with ruins an’ such stuff, filled with treasures fer those brave enoug’ ta risk the journey.

The city be filled with huge, giant statues an’ triangular shaped buildin’s called pyramids. Seems ta me that the Thothians like ta build big things that don’t do much ‘cept ta be used ta burry a dead or two. Than again, they can use ’em afterwards in their armies ta defend the place, so what do I know. When I die, t’will be in the warm embraces of the sea, that’s fer sure.

One sight ta see would be the palace, if ye could get anywhere near it as a commoner or foreigner. Seems only the nobles or priest can get anywher’ near that place.

Another would’a been the library, but seems that burned down a few years ago… durin’ the war, me thinks.

Not much else ta Thothia beside a bunch o’ farmin’ villages here an’ dar. Most of ‘em can be found alon’ the Aurora or the delta, but there be a few of ‘em scattered in that desert o’ theirs.

The only notable sight of the land be the Great Escarpment, now called Thothian Escarpment in their honour. Seems the last treaty with Thyatis gave’em the rights to own all o’ it [Isle of Dawn Treaty. Ed.]. Lemme tell ye, there be quite a few angry Thyatian colonists up on that plateau there. The Emperor o’ Thyatis made this law ta force people ta move there, and then abandoned ‘em all ta Thothia afterwards. Didn’t even give any of ‘em the means ta get home if they wanted to. Don’t help that the Thothian’s don’t want ’em either.


D&D 3.0: Tales from Mystara Galero