D&D 3.0: Tales from Mystara
Across the Sea of Dread lies the mighty, mysterious continent of Davania. Its northern shores are covered with a lush, vibrant jungle teeming with life, both benign and deadly. Within these jungles are several clans of savages and barbarians, some humans, others not. Beyond the jungle’s the continent is largely unknown to sages of the Known World. It is known that there are numerous ancient ruins however.
Davania is a place where one can brave a new world, carve out territory to settle, and defend brave colonists from savage natives. If you enjoy exploration and the new frontier, Davania is open to you.
Davania is the largest continent of Mystara and occupies most of the southern hemisphere.
Some of the subregions include:
The Diamond Ranges
The Jungle Coast – The Jungle Coast is a stretch of several hundred miles on the northern shores of Davania. Its exact size is still unknown as it is mostly unexplored. A rough estimate of its borders would be the coast facing the Bellissarian Sea to the east, the Meghala Kimata Plains in the south and the Garganin Grasslands to the west. Most of the Jungle Coast is unexplored, and no one is exactly sure what can be found in the vast new territory. Rumors abound of strange primitive cultures with wondrous monuments, such as crystal pyramids or deep sacrificial pits. The lands of the Jungle Coast are currently undergoing a mass colonization by the Empire of Thyatis. The natives, however, are none too pleased, and many battles arise from the competition for territory and defending of homeland. Still, the advance of civilization is steady, and there is much progress in the proper education of the locals.
Meghala Kimata – South of the Jungle Coast are the little-known Meghala Kimata Plains. In the north, the grasses are so tall and thick that one may easily get lost, never seeing the sun or civilization again. Towards the south, many hundreds of miles away, the grasses wither away, being subsumed by the deadly Meghales Amosses Desert, which no one yet has crossed, and, it is said, holds many dangers beyond description. A great river winds its way through the plains, and along its banks many mighty cities and nations rear their walls. Rumors abound of imposing ruins scattered amongst the grasses, telling of a time when civilization held northern Davania under its sway. Whether this is true or not, the plains beckon to all who have the courage to plunge into the interior, and behold what lies within.
Serpent Coast – West of the Jungle Coast is the region known to those of the Old World as the Serpent Coast. It is bounded to the north by the Sea of Dread, to the east by the Jungle Coast, to the west by the Serpent Strait and Yavdlom, and to the south by the Adakkian Mounts. It is here where the city-states or Kastelios and Garganin are located, perhaps the only true examples of civilization outside the Thyatian colonies. The Serpent Coast region is a land of rolling hills, pleasant grasslands, mighty rivers, and rugged coasts. Though it lacks the raw brutality of many of the Jungle Coast’s native inhabitants, the more sophisticated cities here can pose dangers well known in Brun, including those unheard of. Outside the fastness of the cities’ walls, nature holds sway, and few know who dwells there.
the Vulture Peninsula