D&D 3.0: Tales from Mystara
Male Ochalean Human 71yo Monk:18 Neutral
Fist 1d20 + 2 + 2d6 + 1d8 + 3
Male human Mnk18: CR 18; Size M (6 ft., 0 in. tall); HD 18d8; hp 101; Init + 6; Spd 90 ft.; AC 19; Attack + 15/ + 10/ + 5 melee, or + 15/ + 15/ + 15/ + 10/ + 5 monk, or + 15/ + 10/ + 5 ranged; SV Fort + 11, Ref + 13, Will + 15; AL LE; Str 15, Dex 14, Con 10, Int 14, Wis 18, Cha 7.
Languages Spoken: Common, Gnome, Sylvan.
Skills and feats: Balance + 23, Climb + 10, Hide + 2, Knowledge (Geography) + 23, Knowledge (Religion) + 12, Jump + 20, Listen + 24, Move Silently + 2, Sense Motive + 25, Spot + 26, Tumble + 15; Alertness, Combat Expertise, [Combat Reflexes], [Evasion], Improved Disarm, [Improved Evasion], Improved Initiative, [Improved Trip], [Improved Unarmed Strike], Investigator, Power Attack, [Stunning Fist], Weapon Focus (javelin), Weapon Focus (club).
Belt of Giant Strenght + 4
Stripes of Lightning + 1d8 + 3
Boots of Striding and Springing
Old wise man Dōraku is one of the hermits ( or maybe one of the Wandering Priests ) that live on the Mountains of Ice of the Celestial Territories of Ochalea. No one knows how he avoids all the dangers of the mountains but there are stories about Doraku fighting ogres hand to hand in his younger years.
Doraku doesn’t like to speak much and prefers to reamain neutral but cares for the safety and wellbeing of the ochaleans.
People who has been helped by Doraku or that have claim spoke to him, speak of his calmess and passive soft voice. He is usually walking with a walking stick and a small bag were he collects seeds, fruits, and roots.
Durinf the events of the Lasimar Epic Final Game, Doraku is very happy of the outcome of the battle and gives the Band of the Wolf the location of his hut in the Mountains of Ice if they need to find him somewere in the future. " You have prove your worth and the value of your word. "
Doraku is a centipede spirit that has a mission on the Material Plane to punish Yeng Lo Zhung. He claims that the job is very difficult as his target can move from the Material Plane to the Shadow Lands at will, and he needs passage from other types of spirits. He speaks with a rough deep voice.
A giant monstrous centipede is fearsome enough; add a nineeyed human head, a black cloud of poisonous fog, and a divine mission to punish the unjust, and it becomes a creature of nightmare. This is the spirit centipede. Spirit centipedes are poisonous shapeshifters that frequently administer punishments on behalf of greater spirits. In their natural form, they resemble enormous centipedes, 4 feet long for the greater variety. They have segmented bodies in bands of green, scarlet and silver, many legs, and two long feelers. Their heads are vaguely human in appearance, with bald pates, bushy mustaches, and nine eyes distributed evenly around the skull. Spirit centipedes speak Common and the Spirit Tongue.