D&D 3.0: Tales from Mystara

Treasure of Mad Greeg Part II

Treasure of Mad Greeg Part II
XP = 2402
Mystara Calendar
Duration: 1 day and one night on White Island (Yes, they fell sleep on the cursed island) 7 days of travel to Elegy Island
Finished on Tserdain the 10th of the month of Klarmont of the year 1032 After the Coronation of the Fist Emperor of Thyatis (AC)

The Band of the Wolf continued their exploration of Mad Greeg’s dungeon on White Island using the clues on the Lost Secret Treasure map of Mad Greeg . Dangerous traps, difficult riddles and monstrous spiders were everywhere. A labyrinth and a pit with lava some of the dangers but they were able to retrieve the huge treasure chest of Mad Greeg.

They were not fast enough to arrive to the shore on time and The Crowe left for the night. Many of them fall sleep and had a dream of a white place were giant shaped island float in space.

Captain Hector Rushblood revealed to the Band of the Wolf that his ship had a cursed crew of wraiths who are tied to the ship. He wants Mad Greeg’s treasure. Dio negotiates with the undeads and they transferred the captaincy of the ship to Dio. The ship set sail to Elegy Island to speak with the Death Kahuna itself in order to learn how to free the crew of their curse. Rushblood was killed and turned into a wraith by his crew.

Average Encounters CR: 10
10 clues of danger
CR: 10 Traps
Lots of Monstrous Poisonous Spiders
A White Dream
A ship full of Wraiths.

_ Treasures Found: 24050gps
_ Total Wealth: N/A
_ Wealth per Adventurer: 1850gps
_ Other Treasures:N/A
Raizak and Vael Owleyes receive each their shares of this treasure.
An extra share of 168gps and 2sps is given to each character for a total of 2018gps and 2sps.

_ Adventure XP: 2402
_ Adventure XP Awards:
__ Sam Award:N/A
__ Bilbo Award: 200 each to the following characters for working and solving the majority of the 14 puzzles: Raizak Derek, Troyus Bloodstone, Nathaniel J. Flint, Yoshirou Nakajima, Aranhil Thunderseeker
__ Éowyn Award: N/A

Average Party Level: 8
Daero of Alfmyr
Troyus Bloodstone
Nathaniel J. Flint
Yoshirou Nakajima
Dio Stoutspark
Aranhil Thunderseeker
Axetor Stonecutter
Veitor Broskar
Carceran Sunreaver
Merkel Duncan

NOTE: Fell free to add comments to this Adventure Log Entry with information about the adventure from the point of view of your character. Each log that helps document the adventure receives a 25xp award.
To the reader: Additional material describing this adventure could be found in the individual logs of some characters:


Raizak and Content Not Found: vael-owleyes receive each their shares of this treasure. An extra share of 168gps and 2sps is given to each character for a total of 2018gps and 2sps.

Treasure of Mad Greeg Part II

Aranhil va a necesitar ayuda psicológica por toda la sangre que perdió dentro de la cueva.

Varios lugares donde dejo sangre y/o tripas.
1) la primera trampa de las espadas inmediatamente después de las arañas (mondongo por fuera)
2) el pasillo de las cuchillas que eran aguantadas por una tabla por el viento que emanaba de la pared. Creo que aquí quedo en menos 4 hit points
3) un “cloud kill”
4) más arañas
5) el cuarto de las palancas, el calentón de la lava casi la cocina.

En todas Dio le daba o un Cure Moderate Wound o un Cure Light Wound. Solo una vez no le pedí curación por que le quedaban 20 HP y podía sobrevivir los 18 HP de daño que siempre Mario hacia.

Pero si se curo con tres arañas que Carceran dejo ciegas (color spray).

Aranhil de dice a Dio:

“En lo que te pueda ayudar, conocimiento, magia o cualquier cosa que este a mi alcance, te ayudare para quitarle el “curse” a los tripulantes."

Treasure of Mad Greeg Part II

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