D&D 3.0: Tales from Mystara

The River of Death Part I

The River of Death Part I
XP = 2000
Time:
Mystara Calendar
Duration: 1 days and 1 night
Finished on: Moldain the 11th of the month of Klarmont of the year 1032 After the Coronation of the Fist Emperor of Thyatis (AC)

Synopsis:
The Band of the Wolf are received by the Death Kahuna who studies and understands the curse of [The Crowe]]. He offers Dio a chance to get out of his promise to the [[The Cursed Wraiths of The Crowe | The Cursed Wraiths of The Crowe by giving him the Captain’s Ring. Dio decided to help the Cursed Wraiths.

The necromancer gives them the implements and instructions to find and navigate [[The River of Death of Elegy Island | The River of Death of Elegy Island]]. There, in the small island in the middle of the underground lagoon, they must find a small pearl that has to be used to fix the Captain’s Ring.

The Crowe enter the river and finds the lagoon only to be constantly attacked by undead monsters including a colossal zombie octopus that is kept regenerated by the temple’s wall. The pearl hasn’t been found yet and the ship is taking damage. Would they organize themselves and complete the mission before becoming part of the army of undeads that protect the River of Death?

Encounters:
Average Encounters CR: 10
Colossal Zombie Octopus
Colossal Skeletons
Medium Skeletons

Wealth:
_ Treasures Found: N/A
_ Total Wealth: N/A
_ Wealth per Adventurer: N/A
_ Other Treasures:N/A

Experience:
_ Adventure XP: 2000xp
_ Adventure XP Awards:
__ Sam Award:N/A
__ Bilbo Award: N/A
__ Éowyn Award: N/A

Characters:
Average Party Level: 8
Daero of Alfmyr
Raizak Derek
Troyus Bloodstone
Nathaniel J. Flint
Yoshirou Nakajima
Dio Stoutspark
Veitor Broskar
Carceran Sunreaver
Frutumal Huntinghawk
Axetor Stonecutter

Extra:
NOTE: Fell free to add comments to this Adventure Log Entry with information about the adventure from the point of view of your character. Each log that helps document the adventure receives a 25xp award.

To the reader: Additional material describing this adventure could be found in the individual logs of some characters: Adventures.

Comments

Aranhil dice:

Pero, cuando ustedes se bajaron y hablaron con Death Kahuna, ¿no le pidieron una descripción de ; “small pearl that has to be used to fix the Captain’s Ring”? Con una buena descripción, se puede utilizar “Locate Object” y no podemos ir de aquíííííííííííííí!!!!!!!!!!!!!!!!!!!!!!!

Locate Object
Divination
Level: Brd 2, Clr 3, Sor/Wiz 2, Travel 2
Components: V, S, F/DF
Casting Time: 1 action
Range: Long (400 ft. + 40 ft./level)
Area: Circle, centered on you, with a
radius of 400 ft. + 40 ft./level
Duration: 1 minute/level
Saving Throw: None
Spell Resistance: No
You sense the direction of a well-known or
clearly visualized object. The spell locates
such objects as apparel, jewelry, furniture,
tools, weapons, and even a ladder. You can
search for general items such as a stairway,
a sword, or a jewel, in which case you
locate the nearest one of its type if more
than one is within range. Attempting to
find a specific item, such as a particular
piece of jewelry, requires a specific and
accurate mental image; if the image is not
close enough to the actual object, the spell
fails. You cannot specify a unique object
(such as “Baron Vulden’s signet ring”)
unless you have observed that particular
item firsthand (not through divination).
The spell is blocked by lead. Creatures
cannot be found by this spell. Polymorph
any object fools it.
Arcane Focus: A forked twig.

The River of Death Part I
Galero

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